The Keep Pace App is designed to estimate one's finish time on the famous Grouse Grind trail and both sets of stairs at the beginning of the Coquitlam Crunch! Additionally, users will have the ability to estimate their finish time during any 5K, 10K, Half Marathon, and Full Marathon event. This is all done at the click of a button and without the use of GPS, which saves battery power.

This app is simple and easy to use. Hence the motto: "Keep It Simple, Keep Pace". All you need to do is choose your race or trail, press start, and click corresponding buttons as you reach various markers along the way.

Choose between racing casually or beating your best time within each mode. Furthermore, users have the option of racing with "Pro Mode", which prevents the user from pausing the running time for a more accurate estimated finish time. Other functions include tracking your previous race times in the activity log, changing unit measurements (Kilometres / Miles), and sharing your finish times with friends and family.

Our goal is to use fitness as a catalyst for change in the lives of as many people as possible. We believe that Keep Pace can make this goal a reality by inspiring people around the world to be more active, participate in more races and keep the body moving.

Whether you’re new to fitness or an avid runner, you’ll find this application useful, easy to use, and fun! Download Keep Pace and try out it out today. Give us your feedback, we’d love to know what you think.


The idea to create this app originated several years ago when I was training for various running events and frequently ascending the Grouse Grind trail to improve my overall endurance. It's fair to say that I was obsessed and narrowly focused. Subsequently, I was constantly trying to calculate my finish time while on the Grind in my head, then pacing myself accordingly.


Growing up, I always had a fascination with distance, time, and speed -- especially when it related to running. I'd map out my runs on the paper maps we had back in the day, calculated the distance, and timed myself with my trusty CASIO wristwatch. Still to this day, I think the same way each time I head out for a run in attempts to finish within a certain time frame or beat my previous best.

This train of thought led me to brainstorm the idea for this app. When I began, I only had the Grouse Grind in mind but as I worked on the app concept I realized that it could be used for more than a single trail. The final version that you see today has several additions to the original thought alongside some exclusions.


After developing the idea on paper, it remained dormant for a few years. This was mainly due to my lack of coding ability and limited resources at the time. Nonetheless, during the summer of 2017 I picked up where I left off and began searching for help to create the app. I made several phone calls to various local schools in search of a team that could develop my idea at a cost that I could afford.


I almost lost hope that I'd make any progress until I stumbled upon BCIT's ISSP (Industry Sponsored Student Program) application. This entitled anyone in any professional industry to apply for their idea of mobile applications, website creation, web development, etc., to be worked on by a team of computer science students.

After a few years of establishing myself as a certified personal trainer and advocate for health & wellness, I figured that my idea had a chance of being chosen. I completed my application early August and waited to hear back. September 2017 arrived and I still haven't received a response to my application and it was well past the submission deadline.

My project wasn't selected, that was thinking, so I put the thought of it on the back burner. After all, they made it clear that not every project is selected and even if you were selected there's no guarantee that your idea will be brought to fruition the way you envision it to be.

Since you're reading this, it's safe to assume that my project idea was selected. Early September I received an email notifying me that a team of students chose my idea to work on, asking me to meet the next week to introduce myself and begin the process of creating the app!

We met the following week and began planning our approach to creating the Android version of Keep Pace. Two months later, after consistent weekly meetings, we successfully developed a functional Android version of the app. Next up was to create the same app functionality for iOS platforms.

Needless to say, we created the iOS version in June of 2018. Both the iOS and Android versions are now available online for users to download. It only took 4 years from an simple idea and thought to actuality. I'm a firm believer of not going to the grave with any ideas stuck in your mind. At the very least, put your ideas to the test, you'll never know if they'll succeed unless you try.


At present time, I consider the Keep Pace a guilty pleasure, perhaps that's what it's always been. It's unclear what the future will hold for this app, especially considering the pandemic we're in as I update this page; priorities are elsewhere. Nonetheless, as a fitness enthusiast, I'll still enjoy it's use even if I'm the only one using it.


Please CONTACT me with any questions, suggestions, comments, and concerns that you may have that relate to the above.


Stephen C. Langhjelm

Keep Pace Owner & Operator

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